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Today we are being dragged through the story as if we are totally incapable of playing the game on our own. The journey is not as long as it seems to us, but because each month we are given only 1 new chapter, things seem to take a lot longer than if we played all of them together (like what the Community manager Eric Musco did not long ago). In today’s latest chapter-based story-driven expansion Knights of the Fallen Empire, the players have one unique story with quite a few difficult to make and interesting choices. I’m just trying to cover up the obvious story spoiler here :P) What is the situation today? And there wasn’t an overpowered tool or item to loot and one-shot him… or… her ( I know, silly joke. I wiped for 2 days on the last boss in the Jedi Knight Story around Christmas 2011. It was near impossible to beat the final boss fight in the end of Chapter 3 without at least half-decent gear and preparations. Why am I telling you this (again)? Because I remember the challenges inside the story missions back in 2011.
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This allowed me to experience absolutely everything the game had and has to offer in time and without delays. For some reason… To add even more to this – I am one of the very few who never took a break. I am one of the few remaining veteran players in SWTOR. But, just in case, for those who might not have understood what exactly I mean by “gameplay”. Not even the HK rewards that we all love so much! Not the totally out of place “KOTOR style” of dialogues for the Alliance missions (which isn’t even KOTOR style, really). Not the lag that is often present even in solo areas and instances. What bothers me the most in Fallen EmpireĪmong many great and bad things surrounding SWTOR’s latest expansion, there is but one that stands out! I will keep this short and tell you my number one reason.
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